Into the world of Omgemini the forming group find themselves separated by freedom. A daughter to a ship’s captain invites Harrud, Volkir, Carbaran and others to join his crew in the chase down the coast line to find the pirate ship that flies a flag of false colors. To help find and rescue his daughter and bring her to safety.
Boarding a large ship containing a full crew along with a wizard and weapons, we make south in pursuit of this enemy vessel. Gaining upon there location by way of an arcane provided breeze we near this ship ready for whatever the encounter will bring. Closing in we are fired upon so once close enough to board, planks are lowered and crewmen mass to attack.
Through sword, spell and bravery we watch the crew battle their way on board as we follow ready to deal with the ships captain along with a few of his hobgoblins lieutenants. During the battle Kura and Tara-Ka’a free themselves from the brig below decks and fight their way to the upper deck.
We are victorious in battle and now have control of this vessel but find our captain’s daughter was transferred off this ship at the last port it made birth. What path will we take?